{"id":46,"date":"2008-04-14T22:09:21","date_gmt":"2008-04-14T14:09:21","guid":{"rendered":"https:\/\/guerillamotive.com\/?p=46"},"modified":"2008-04-14T22:09:21","modified_gmt":"2008-04-14T14:09:21","slug":"monday-14th-april-2008-surfacing-rendering","status":"publish","type":"post","link":"https:\/\/guerillamotive.com\/?p=46","title":{"rendered":"Monday 14th April, 2008. Surfacing &#8211; Rendering"},"content":{"rendered":"<p>a design aspect I&#8217;ve been working on a bit lately is the bodywork.<\/p>\n<p>This is\u00c2\u00a0 proving troublesome as I am not in the least bit artistic and my chosen tool to date is not a &#8216;real&#8217; surfacing program.\u00c2\u00a0 Essentially I&#8217;m not happy with most of the work done to date.\u00c2\u00a0 If you take a look at the picture below for example to me its pretty average&#8230;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/guerillamotive.com\/Images\/2008\/Apr\/Nose01.jpg\" title=\"Nose\" alt=\"Nose\" height=\"382\" width=\"550\" \/><\/p>\n<p>More work definately required there, but then if you look at this&#8230;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.mulsannescorner.com\/Bentley-AM6.jpg\" height=\"373\" width=\"486\" \/><\/p>\n<p>It doesn&#8217;t look that great either, but of course in real life it looks like this&#8230;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.mulsannescorner.com\/Bentley-BC27.jpg\" title=\"Bentley.\" alt=\"Bentley.\" height=\"324\" width=\"486\" \/><\/p>\n<p>Which is pretty darn good looking if you ask me.\u00c2\u00a0 So how to separate a design that IS rubbish from one that looks rubbish in CAD is clearly a problem I will need to sort out at some point.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"entry-summary\">\na design aspect I&#8217;ve been working on a bit lately is the bodywork. This is\u00c2\u00a0 proving troublesome as I am&hellip;\n<\/div>\n<div class=\"link-more\"><a href=\"https:\/\/guerillamotive.com\/?p=46\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &ldquo;Monday 14th April, 2008. Surfacing &#8211; Rendering&rdquo;<\/span>&hellip;<\/a><\/div>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[7],"tags":[],"class_list":["post-46","post","type-post","status-publish","format-standard","hentry","category-design","entry"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.10 - aioseo.com -->\n\t<meta name=\"description\" content=\"a design aspect I&#039;ve been working on a bit lately is the bodywork. This is\u00c2 proving troublesome as I am not in the least bit artistic and my chosen tool to date is not a &#039;real&#039; surfacing program.\u00c2 Essentially I&#039;m not happy with most of the work done to date.\u00c2 If you take a look\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Doug\"\/>\n\t<meta name=\"google-site-verification\" content=\"6zMG8-Ela_jG9UlsHrR50zEGaYzFw4gSPwLDfNngXDg\" \/>\n\t<link rel=\"canonical\" href=\"https:\/\/guerillamotive.com\/?p=46\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 4.9.10\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_US\" \/>\n\t\t<meta property=\"og:site_name\" content=\"1TG - Design &amp; Build of the One Tonne Guerilla | The Design &amp; Build Diary of the One Tonne Guerilla.\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"Monday 14th April, 2008. 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