Monday 14th April, 2008. Surfacing – Rendering

a design aspect I’ve been working on a bit lately is the bodywork.

This is  proving troublesome as I am not in the least bit artistic and my chosen tool to date is not a ‘real’ surfacing program.  Essentially I’m not happy with most of the work done to date.  If you take a look at the picture below for example to me its pretty average…

Nose

More work definately required there, but then if you look at this…

It doesn’t look that great either, but of course in real life it looks like this…

Bentley.

Which is pretty darn good looking if you ask me.  So how to separate a design that IS rubbish from one that looks rubbish in CAD is clearly a problem I will need to sort out at some point.